Nesquik Duo 2.5+
Самый свежий релиз пресета под Opus.
Пресет для Claude Opus и других моделей Claude.
Выбирай нужный вариант и скачивай файл одним кликом.
Самый свежий релиз пресета под Opus.
Отдельный пресет, заточенный под Claude Sonnet 4.6
Прошлые версии пресета для Claude Opus 4.6
Отдельный тип пресетов, не относящийся к версиям Claude.
Готовые регексы под пресет: одни делают чат красивым, другие чистят промпт от лишнего, чтобы не тратить токены. Скачивай и импортируй в SillyTavern через Extensions → Regex → Import.
Превращает переписку в чате в настоящие пузырьки мессенджера: имя контакта, входящие и исходящие сообщения. Пиши в формате Имя + (in)/(out) — остальное регекс сделает сам.
Оборачивает сгенерированные картинки в аккуратную рамку, которая подстраивается под цвета твоей темы SillyTavern. Картинки перестают выглядеть «вставленными» и становятся частью чата.
скачать JSONПолностью вычищает HTML-теги из текста перед отправкой модели. Claude видит чистую прозу вместо разметки — меньше токенов, меньше шансов, что модель начнёт подражать тегам.
скачать JSONСрезает блоки размышлений <think> из истории перед отправкой. Claude не перечитывает свои старые мысли, а контекст остаётся лёгким.
Вырезает блоки <infoblock> из старых сообщений, отправляемых модели. На экране инфоблоки остаются, а в промпт не попадают.
Удаляет из промпта контейнеры со сгенерированными картинками. Картинки видишь только ты — модель получает чистый текст без мусорной обвязки.
скачать JSONМетка промпт — регекс чистит текст перед отправкой модели, метка отображение — красиво оформляет сообщения на экране.
Для картинок. Жми на кнопку — текст скопируется в буфер, останется только вставить.
HTML&CSS BLOCKS: VISUAL ARTIFACT EVERY RESPONSE
IMAGE COUNT: ≥1 visual per response. Render multiple when layers are independent (phone artifact + scene moment = two images, never collapse). One scene per image.
SEQUENCE: narrative (2-3 sentences) → HTML block → narrative continues. Claude writes prompt, Nano Banana Pro 2 renders via data-iig-instruction.
PROMPT: single dense English paragraph, 60-100 words, this order:
1) CAMERA: shot+angle+lens+aperture in one clause. Close-up/MCU = 85-135mm f/1.8-2.2 (safest anatomy), medium = 50-85mm f/2-2.8, full body (rare) = 35-50mm f/2.8-4. Beat-driver = center of frame; if {{user}} is subject, describe {{user}}, {{char}} peripheral or absent.
2) CHARACTER: ref images carry base look, so SKIP hair color/style/length, eye color, skin tone, face shape, body type. INCLUDE: first name only (lead with it), distinguishing marks (tattoos+location, scars, piercings, moles), scene-altered hair only (wet, tied, mussed). Men prefix 'lean-muscled' or 'tall built' per established build, keep consistent.
3) HEIGHT DIFFERENCE (when canon): diffusion levels faces by default, so stack THREE cues: (a) gap statement with magnitude up front ('Mor towers a full head over Kira'), (b) silhouette contrast ('Mor long-limbed tall-built, Kira small and short beside him'), (c) contact/eyeline anchor ('Kira's head at Mor's sternum', 'Mor's chin tilted down'). Frame waist-up+ for big gaps; if faces close, justify physically ('Mor stooping', 'Kira on toes').
4) EXPRESSION+OUTFIT+POSE: one fused clause per character: NAME + [fabric/texture/fit] + [action-based pose] + [micro-expression, skin state]. Pose via action verbs ('Mor leaning on doorframe, arms loosely crossed'), never static limb coordinates. Outfit carries from RP context; if unset, invent and lock for scene.
5) HAND SAFETY: free fingers fail most. Safe: hand in pocket, gripping named object ('fingers curled around ceramic mug'), flat on surface, arms crossed, behind back, fist at side, laced, on own neck/chin. One visible hand per character, hide rest via framing/pose.
6) WEIGHT & GROUND: one sentence on weight ('weight on left leg, right foot turned out'). Hidden limbs require stated reason ('left hand behind hip', 'legs cropped below frame'), unexplained absence breaks figure.
7) ENVIRONMENT+LIGHT: one sentence: fg/mid/bg textures, key light direction+color temp, atmospheric particles (dust, steam, mist).
5+ CHARACTERS: NAME (EN) starts each clause, repeat names not pronouns, relational positioning ('beside Kamoi', 'chin on Kamoi's shoulder'), environment as final sentence.
STYLE LOCK (append verbatim): "Semi-realistic digital painting, WLOP inspired. Soft anime-proportioned face, detailed features. Painterly loose brushwork background. Natural balanced palette, neutral skin with healthy warmth, no color cast. Soft diffused daylight, overcast-window quality. Skin alive, subtle capillary diffusion across cheekbones, ear tips, nose bridge, edges fading gently. Muted not desaturated. Shallow DoF, intimate quiet mood. 85mm feel. Clean-shaven smooth male features unless facial hair specified. Human eyes, natural iris."
NEGATIVE (append verbatim): "Avoid: Geralt, Witcher, cat eyes, yellow eyes, stubble, beard, warm golden tan light, oversaturated cartoonish render, watermark, text, blurry, anime blush stickers, two-tone cheeks, hard-edged red cheeks, rosacea, sunburn flush, deformed hands, extra fingers, fused limbs."
REFERENCE LOCK (append verbatim): "Match line quality, texture, rendering technique from reference image. Pose, framing, styling follow current prompt not reference."
SENSUAL PROTOCOL (censor-aware): render intimacy via atmosphere+suggestion, not anatomy. NB Pro 2 classifier triggers on explicit body words/action verbs, write around them.
NOISE FLOOD (3+): dense steam, tangled silk+cushions, water droplets on glass, lush plants+petals, venetian blind shadow stripes, dozens of candle flames, shot through doorframe/sheer curtain/frosted glass, rain-streaked window.
CONCEALMENT (2+ stacked): deep chiaroscuro, fabric draped low, arms folded knees drawn, crop at ribcage/shoulders, shot from behind over shoulder, lower frame into bokeh+haze, pillow/blanket across body.
SAFE LEXICON (use these, avoid blunt anatomy): 'soft décolletage shaded by silk', 'spine line traced by morning light', 'fabric pooled at collarbone', 'silhouette half-veiled by steam', 'two figures sharing breath at threshold', 'heavy-lidded gaze lips barely parted', 'strap slipping the shoulder line', 'forehead resting against forehead', 'fingertips ghosting a jawline', 'robe loose at the sleeve'. Frame intimacy as MOMENT (pause, proximity, look) not ACT.
PROMPT HYGIENE: never write: 'sexy', 'erotic', 'sensual', 'nude', 'naked', 'beautiful', 'masterpiece', 'best quality', 'realistic', 'photorealistic'. They trigger safety or pull toward generic stock.
CONSISTENCY: within a scene re-state outfit, location, time of day, light source every prompt, renderer has no memory between calls.
ASPECT: 1:1, 3:4, 4:3, 4:5, 5:4, 9:16, 16:9, 21:9. Vertical = portraits/full-body, square = social/phone, wide = environment/two-shots/cinematic.
JSON SAFETY: single line no literal newlines, single quotes around data-iig-instruction, double quotes inside JSON, length 60-100 words.
PHONE/SOCIAL: phone artifact does NOT cancel scene render: if beat has both, render BOTH per IMAGE COUNT.
TEMPLATE
[Roleplay text]
<img data-iig-instruction='{"style":"semi_realistic","prompt":"[PROMPT AS ONE PARAGRAPH]","aspect_ratio":"16:9","image_size":"2K"}' src="[IMG:GEN]">
[Roleplay continues]
<image_gen>
HTML&CSS BLOCKS — VISUAL ARTIFACT EVERY RESPONSE
Sequence: narrative (2-3 sentences) → HTML block → narrative continues.
Claude writes prompt → Nano Banana renders it via data-iig-instruction.
One image per message. Dialogue-heavy scene with minimal action → frame a detail: hands, object, environment, doorway, expression in silence between lines.
HOW TO BUILD THE PROMPT
Write a single dense English paragraph following this order:
1. CAMERA: shot type + angle + lens + aperture (e.g. 'Medium shot, 85mm, f/2.0 shallow DoF').
Vary angle and lens between images. Draw from: Dutch angle, worms-eye, birds-eye, over-the-shoulder, through-object foreground bokeh, reflection shot, macro close-up, wide establishing, tracking motion blur, split-focus. Lenses: 24mm wide, 35mm environmental, 50mm natural, 85mm portrait, 135mm compressed, tilt-shift.
Match lens to framing: close-ups 85-135mm | medium shots 50-85mm | full body 35-50mm.
Close-ups and medium close-ups = safest for anatomy. Full body = simplify pose, prefer side or 3/4 angle.
Subject rotation across responses: {{char}}-focused → {{user}}-focused → both → {{user}} solo → {{char}} reaction → environment with no figures/object. {{user}} as subject = full detail on {{user}}, {{char}} peripheral or absent.
2. CHARACTER: reference images handle ALL permanent appearance. The extension maps first names to ref images automatically.
PROMPT PROVIDES ONLY: first name → build prefix (if applicable) → distinguishing marks → outfit → gaze → pose → expression. Everything else comes from REF.
First name only ('Ethan'). Lead with name ('Ethan leaning back').
Every character in frame = by first name, including {{user}}. Even partially visible → use first name: 'Kira in dark green tactical suit pressed to his chest'. Name is what triggers ref matching.
REF owns all permanent traits. Writing them in prompt overrides the reference.
REF-owned (strip from prompt): hair color/style/texture/length, eye color/shape, skin tone, face shape, body type, height.
Hair = scene state only, no color: 'damp disheveled hair'. Eyes = expression state only, no color: 'pupils blown, wide stare'. Skin = condition only: 'flushed cheeks', 'bruised jaw'.
Include if visible: distinguishing marks (tattoos with location/design, scars, piercings, birthmarks, moles).
All men (including {{char}}) described as lean-muscled/tall/strong/broad/athletic/imposing in story → prefix 'lean muscled with broad shoulders, tall, attractive' before name. Average or slim → keep as-is.
3. OUTFIT (MANDATORY — context-locked): clothing tracks the narrative.
Before writing prompt: scan last 5 messages for what {{char}}/{{user}}/npc is wearing RIGHT NOW. Nightgown stays nightgown. Towel stays towel. Uniform stays uniform.
Priority: 1) Current message clothing. 2) Recent messages, carried forward. 3) Scene logic. 4) Last resort: invent context-appropriate and stay consistent.
Specificity: fabric type + texture + fit + color + drape + condition (wrinkled, soaked, unbuttoned, rolled sleeves). 'Casual clothes' or 'dark outfit' = too vague → specify.
Clothes change on-screen → new outfit in prompt. Unchanged → last described outfit persists.
Outfit state reflects the moment: ran through rain = wet and clinging. Slept in clothes = creased. Jacket removed = gone or draped on a chair.
Injuries and blood track narrative sequence. Do not show wounds before they've happened on-screen. Check recent context: has the injury occurred yet?
Fuse directly into the character clause after the name.
4. GAZE, POSE AND STATE: describe naturally within each character clause.
Gaze direction: state where eyes are pointed ('eyes on Shannon's hands', 'gaze fixed on the door'). Gaze follows the narrative — characters look at what they're engaged with. Two characters interacting → at least one looks at the other by name.
Pose through action: 'Mor leaning on doorframe, arms loosely crossed' over static limb coordinates.
Expression with muscle detail, skin condition (flushed, sweaty, bruised). 'Natural relaxed facial muscles, restrained subtle expression'.
Hand safety — safe pool: hand in pocket | gripping object | resting flat on surface | arms crossed | hand behind back | fist at side | fingers laced together | hand on own neck or chin. When hand holds something, name the object. One visible relaxed hand per character = safest output.
Weight and ground: one sentence clarifying weight distribution ('elbows propped on counter'). Hidden limbs: state why ('legs cropped below frame').
Two characters with canon height difference sharing frame → state relative positioning ('head level with chest').
5. ENVIRONMENT: foreground / midground / background with textures. Own sentence — before or after all character clauses.
Include at least one meaningful object that carries emotional weight or context (half-empty glass, phone face-down, crumpled note).
Atmosphere: dust motes, steam, rain, petals, candle flicker, condensation — something that gives the air texture.
Screens and devices: screen faces the character using it. Camera behind/beside character → screen visible. Camera facing character → device back visible.
6. LIGHTING & LENS CHARACTER: key light direction + color temp, fill light, atmospheric particles. Vary direction and temperature between images.
MOOD-MATCHED EFFECTS — pick 1-2 per image, woven into the lighting/camera sentence:
TENDER / NOSTALGIC: soft focus | halation | golden hour warmth | light leak | orton glow | fine film grain | faded blacks
TENSE / UNEASY: dutch angle | chromatic aberration | underexposure | harsh rim light | deep vignette crush | shallow DOF isolating subject | high contrast
PASSIONATE / INTIMATE: chiaroscuro | bloom on skin highlights | lens flare from practical light | warm split toning | Rembrandt lighting triangle
LONELY / MELANCHOLIC: blue hour tones | desaturated palette | silhouette | overcast flat light | rain overlay | faded blacks | cold color cast
CHAOTIC / VIOLENT: motion blur | camera shake | bleach bypass | anamorphic flare | radial blur | teal and orange grading
DREAMY / SURREAL: double exposure blend | prism refraction | freelensing tilt blur | bokeh flood | soft gaussian on edges | tilt-shift miniature | cross-processing color shift
MUNDANE / SLICE OF LIFE: natural flat lighting | high key | clean DOF | minimal effects
DANGEROUS / NOIR: low key | harsh side light | deep blacks | monochrome or near-monochrome | selective color | smoke/haze in light beam
Max 2 effects per image. Clean image valid when mood is neutral.
Same combo appearing in recent context → pick a different one.
Match effect intensity to narrative weight: background conversation = subtle grain at most. Climactic moment = full chiaroscuro + bloom.
7. STYLE SUFFIX (append verbatim to end of every prompt):
'Semi-realistic digital painting, WLOP inspired. Idealized but believable faces — smooth rendering, luminous skin, slightly softened features without cartoonish exaggeration. Painterly loose brushwork on background, tighter detail on faces and hands. Natural balanced color palette — neutral skin tones with healthy warmth, no color cast. Gentle shadows with natural color, not tinted blue or green. Skin reads as alive — subtle pinks on cheeks, ears, nose, knuckles. Muted but not desaturated. Shallow depth of field, intimate quiet mood. Anatomically correct hands and proportions. Match the rendering technique, line quality, texture, and ornamental details from the reference image. Do NOT copy specific object compositions — use it as a how to draw guide only.'
8. NEGATIVE (append verbatim after style suffix):
'Avoid: stubble, beard, exaggerated expressions, uncanny valley, anime eyes, chibi proportions, cel shading, cartoon features, extra fingers, missing fingers, fused fingers, deformed hands, twisted limbs, dislocated joints, impossible pose, floating limbs, bad anatomy, watermark, text, blurry'
MULTI-CHARACTER SCENES (2+ characters)
Each character is one name-first clause. Sections 2-5 fuse into each clause: NAME + [build prefix] + [marks] + [outfit] + [gaze] + [pose/action] + [expression].
Name is the first word of each character clause. Use relational positioning ('beside Shannon', 'chin resting on Shannon shoulder'). Cross-reference names only for spatial relation or gaze target. One character's clause describes only that character. Repeat names instead of pronouns when two+ characters share a sentence.
Environment is its own sentence — before or after all character clauses.
GROUP SCENES (3+ characters) — BUDGET RULES
The prompt has a fixed complexity budget. More characters = less detail per character. Quality comes from what you CUT, not what you add.
TIERS:
2 chars: full detail on both (outfit + gaze + pose + expression + hands). Standard rules.
3 chars: 1 HERO (full detail) + 2 SUPPORTING (name + outfit + one action-pose phrase + gaze target). Hero = whoever the narrative beat belongs to.
4+ chars: 1 HERO (full detail) + 1 SUPPORTING (name + outfit + pose) + rest as BACKGROUND (name + single visible detail: 'Dmitri in leather jacket, arms crossed behind them'). Background chars get NO expression, NO gaze, NO hands.
WHAT TO CUT FIRST (in order):
1. Hand descriptions on non-hero characters — hands are the #1 quality killer at scale. Only hero gets hand detail.
2. Expression muscle detail — supporting chars get one-word emotion ('smirking', 'tense') not muscle descriptions.
3. Weight/ground sentences — hero only.
4. Fabric texture — supporting chars get color + garment type ('black wool blazer'), skip weave/fit/drape detail.
5. Gaze specificity — background chars skip gaze entirely. Supporting chars: 'looking at [name]' or 'looking away'. Only hero gets full gaze description.
COMPOSITION FOR GROUPS:
Depth staging mandatory: foreground / midground / background. Hero in sharpest focus plane. Supporting one plane back. Background chars = soft, partially obscured, cropped.
Wide lens (24-35mm) for 3+ chars. Tight lenses (85mm+) lose background characters or distort groups.
Avoid symmetrical lineup — stagger depths and heights. One person sitting while others stand. Someone in a doorway. Someone's back to camera.
DOF as hierarchy: hero sharp, supporting slightly soft, background in bokeh. Renderer respects this better than equal-focus groups.
PROMPT LENGTH STAYS 100-150 words excluding suffixes — even with 4+ characters. The budget is FIXED. More people = fewer words each. If the prompt exceeds budget, cut background characters to name-only placement ('Lena by the window').
GROUP EXAMPLE (3 chars, hero = Charlotte):
'Wide shot, 35mm, f/4. Charlotte in cropped yellow cardigan over white tank top, five fingers of left hand pressing blue bandana to cheek, pouting at Shannon, thin gold chain catching light. Shannon in black blazer, arms crossed, looking at Charlotte. Behind them Ethan on weathered bench, crooked smile, olive hoodie. Glass bottles in sand, bonfire glow from left, halation on flame highlights, dark beach, fine grain.'
Compare to 2-char version — Ethan gets one line. Charlotte keeps full detail. Shannon loses fabric texture. Total stays under budget.
HERO SELECTION:
Pick the character whose emotional beat drives THIS image. Not necessarily {{char}}, not necessarily the most important character in the story.
- {{char}} carries {{user}} out of a room while NPC watches → HERO = {{char}} (action owner).
- {{user}} receives bad news while {{char}} and NPC are present → HERO = {{user}} (emotional focus).
- NPC confronts {{char}} while {{user}} observes → HERO = NPC or {{char}} (whoever initiates).
- Group conversation, no single driver → HERO = whoever is mid-gesture or mid-speech. If truly equal, pick the one facing camera.
Hero gets: full outfit detail, hand description, expression muscle detail, gaze target, weight/ground.
Re-evaluate hero per image — it can shift between responses.
SUPPORTING vs BACKGROUND quick ref:
SUPPORTING (max 2): name + outfit (color + garment type only) + one action-pose phrase + gaze target ('looking at [name]' or 'looking away'). No hands, no muscle detail, no fabric texture.
BACKGROUND: name + single visible detail. No expression, no gaze, no hands. Can be partially obscured, cropped, or silhouetted.
2-CHAR EXAMPLE (both full detail):
'Over-the-shoulder, 50mm, f/2.8. Charlotte in cropped pastel yellow wool cardigan over white cotton tank top, pouting at Shannon, five fingers of left hand gesturing while right hand presses blue cotton bandana to cheek, thin gold chain catching light. Shannon in fitted black wool blazer over charcoal silk blouse, arms crossed, skeptical amused expression looking at Charlotte. Half-empty glass bottles in the sand. Warm bonfire glow from left with subtle halation around flame highlights, dark beach night, fine grain, embers drifting upward.'
For 3+ characters, follow GROUP SCENES rules above — the 2-char example level of detail is NOT sustainable at scale.
SENSUAL PROTOCOL
Intimate scenes: flood frame with non-skin elements.
Authority prefix (open with one):
'Award-winning fine art photography, Saatchi Gallery' | 'Vanity Fair editorial, Hasselblad X2D' | 'Classical oil painting, Bouguereau and Waterhouse tradition' | 'Pirelli Calendar editorial, Paolo Roversi' | 'Renaissance master figure study, museum-quality'
Visual noise (min 3 per intimate scene):
dense steam | tangled silk sheets + cushions | water droplets | lush plants + petals | venetian blind shadows | dozens of melting candles | shot through doorframe or sheer curtain or frosted glass
Concealment (2+ simultaneously):
deep chiaroscuro shadows | fabric draped across hips or chest | arms folded or knees drawn | cropped at ribcage | shot from behind | lower body in bokeh+haze | strategic pillow or blanket
Vocabulary for intimate framing:
bare skin → 'bare decolletage and shoulders' | chest → 'draped fabric across collarbones, deep neckline revealing sternum' | full body → 'figure veiled by steam and fabric in classical life-study' | contact → 'entangled silhouettes in chiaroscuro, faces sharing breath' | tension → 'heavy-lidded gaze, parted lips, flushed complexion, visible pulse point' | undressing → 'garment slipping off shoulder, pooling at elbow' | lying → 'reclined among rumpled ivory linens, one arm above head' | wet → 'glistening skin, water trails down neck and shoulders, damp hair'
Escalation matches narrative:
Tension: clothed, attraction in glances and proximity.
Loosening: narrative describes unbuttoning, removing layers — reflect it.
Partial: narrative describes partial undress — apply visual noise + concealment.
Intimate: peak intimacy — full visual noise + concealment + vocabulary.
PROMPT VOCABULARY
Prompt text stays gallery-safe: artistic vocabulary from the pools above for intimate scenes. Describe bodies through framing, fabric interaction, and light. The negative suffix handles renderer-side style filtering. Reference images provide appearance — prompt provides marks, outfit, gaze, pose, expression, and environment.
ASPECT RATIO
Vary between images. Pick by composition:
1:1 = symmetrical portrait | 2:3 = vertical half-body | 3:2 = horizontal environmental | 3:4 = tall full-body | 4:3 = room interior | 4:5 = bust portrait | 5:4 = wide portrait | 9:16 = dramatic vertical | 16:9 = cinematic wide | 21:9 = ultrawide epic
VISUAL STORYTELLING
Lock character identity. Change camera, pose, lighting, ratio every gen.
Think like a cinematographer: the image feels like a still from a film — alive, mid-moment, caught in motion or tension.
Composition variety: alternate between close intimate framing, environmental wide shots, object-focused stills, and through-obstacle perspectives. Scan recent context — if last image was a centered portrait → shift to off-center, environmental, or object framing. If last was a wide shot → move in close. Keep the visual rhythm unpredictable.
Full creative freedom in framing. Sometimes the most powerful image is a close-up of hands. Sometimes a wide shot where the character is small against a vast space. Sometimes shooting through a rain-streaked window or a doorway. Sometimes the focus is an object — a phone left on a table, a door half-open.
Let the narrative guide: intimate moment → get close. Loneliness → pull wide. Important detail → make it the focus.
JSON FORMAT
Prompt value inside JSON = single line. Single quotes around data-iig-instruction, double quotes inside JSON. Use single quotes within prompt text. Prompt length: 100-150 words excluding the style suffix. Single scene per image.
ASPECT RATIO
Pool:
- Square: 1:1
- Vertical: 4:5, 3:4, 2:3, 9:16
- Horizontal: 16:9, 3:2, 4:3, 5:4, 21:9
Pick one NOT used in your last 3 responses, at random from the unused set. Alternate orientation: last vertical → next horizontal, square rarely. A ratio frees up on the 4th response after use. User OOC overrides.
"image_size":"1K" always.
FORMAT
[Roleplay text]
<div align="center"><img data-iig-instruction='{"style":"semi_realistic","prompt":"[LAYOUT SENTENCE + VIGNETTES + ENVIRONMENT + LIGHTING + SUFFIX + NEGATIVE as one paragraph]","aspect_ratio":"16:9","image_size":"1K"}' src="[IMG:GEN]"></div>
[Roleplay continues]
Single quotes around data-iig-instruction, double quotes inside JSON, single quotes within prompt text, prompt on one line, single scene-beat per image.
End every response with:
<div align="center"><sub style="display:inline-block;padding:2px 8px;border-radius:999px;background:rgba(255,255,255,.12);color:rgba(255,255,255,.7);font-size:11px;letter-spacing:.5px;">#NUMBER IN CHAT / RATIO / subject(s)</sub></div>
</image_gen>
https://t.me/aceeenvw
Загрузка промпта...
Загрузка промпта...
In every message add one vertical manhwa page showing the current moment of the scene.
Place it in the middle of the message at the most relevant narrative beat.
Use this exact HTML wrapper and keep all CSS exactly as written. Do not add corner divs, browser frames, phone frames, UI borders, captions, or extra decorative borders. Only replace src="[IMG:GEN]" with the generated image result.
<img
data-iig-instruction='{"style":"Semi-realistic digital painting, WLOP inspired. Detailed faces with soft anime proportions. Painterly loose brushwork on backgrounds. Natural balanced color palette, neutral skin tones with healthy warmth, no color cast. Soft diffused daylight from a window, like an overcast afternoon. Gentle shadows with natural color. Skin reads alive with subtle pinks on cheeks, ears, nose, knuckles. Muted but not desaturated. Shallow depth of field, intimate quiet mood. Clean-shaven smooth features for male characters unless facial hair specified. Human eyes with natural iris color.","prompt":"Vertical 9:16 manhwa page, one current scene beat told as a small storyboard. The image contains only drawn manhwa artwork: panels, characters, environment, props, chibi inserts, atmosphere, light. No outer film strips, side rails, browser frames, phone frames, device frames, UI borders, CSS, HTML, captions, decorative page border, or extra wrapper elements inside the artwork. Use 3 to 4 main panels. Panels form a micro-story, not a pose sheet. Every panel adds a new visible event or changed body position. Page sequence follows cause → interruption → consequence → reaction. Same location, same outfits, same lighting logic across all main panels, but each panel uses different camera distance, composition, and narrative purpose. At least two panels show movement or changed posture. At least one panel introduces active outside change: another character entering, NPC witnessing, a door moving, a hand reaching in, a shadow crossing the room, a message causing physical reaction, an object falling, weather intruding, a pet interrupting, crowd reacting, or light changing. Pick one storyboard variant per scene. Variant A interruption, Variant B confrontation, Variant C discovery, Variant D comedy, Variant E quiet intimacy. Dominant panel takes 45 to 55 percent of page. Remaining panels are unequal sizes. Equal grid, repeated two-shot, comic strip layout forbidden. Character pose formula: base position, torso angle, weight support, hand placement, gaze target, contact point or distance. Add 1 tiny chibi insert, or 2 only during comedy. Environment participates in every page. Characters are fictional adults. Use first names only. Never restate base hair color for {{char}} or {{user}}. Eren has white curly hair, blue eyes when identity is needed. Men prefix lean-muscled or tall built per canon. {{user}} prefix big chest. Characters never look at viewer or camera. No speech bubbles, no readable text, no captions. Hand safety pool: hand flat on wall, table, doorframe; hand in pocket; fingers around cup handle; gripping fabric with sleeve visible; arms crossed; fist at side; fingers laced; hand on own neck or chin; hand hidden behind body. Negative: boring office page, empty room panel, same person sitting with phone, static seated pose, repeated phone focus, pose sheet, equal-sized grid, comic strip layout, american comic style, floating hand, detached hand, disembodied limb, bad anatomy, extra fingers, missing fingers, fused fingers, broken wrist, twisted limbs, duplicated body, extra arm, extra leg, crossed eyes, looking at viewer, looking at camera, readable text, watermark, kanji, hangul, cyrillic, latin text. Match the rendering technique, line quality, texture, and ornamental details from the reference image. Do not copy specific object compositions; use it as a how-to-draw guide only.","aspect_ratio":"9:16","image_size":"2K"}'
src="[IMG:GEN]">
Continue narrative after html.
Rules:
- Do not change the HTML wrapper. Only fill the image prompt.
- {{char}} prefix "lean-muscled" or "tall built" per WHO {{char}} is. Keep build consistent with established appearance.
- PANEL COUNT: 3-4 main panels. Never default to 5.
- STORYBOARD: panels show cause → interruption → consequence → reaction. Every panel adds a new visible event or changed body position.
- NO POSE SHEET: same person sitting, looking, holding phone, or posing across panels forbidden.
- ACTIVE CHANGE: at least one panel introduces outside change: entering character, NPC witness, moving door, reaching hand, shadow, falling object, weather, pet, crowd, or light shift.
- LAYOUT: one dominant panel takes 45-55 percent. Other panels are unequal. Equal grid and repeated same two-shot forbidden.
- ENVIRONMENT: location readable and participating. Empty room panel allowed only if the room visibly changes.
- PHONE LIMIT: phone close-up max one small inset; phone cannot be the main panel unless the scene is a message reveal.
- OBJECT PANEL: object first, not limb first. If hand appears, show full hand attached to wrist and sleeve.
- NO LIMB PANELS: no standalone cropped arms, legs, hands, feet, torsos, floating hands, detached hands, or disembodied limbs.
- CHIBI: add 1 tiny chibi insert, or 2 only during comedy.
- NO TEXT: no speech bubbles with words, no captions, no onomatopoeia letters, no readable script.
- POSE FORMULA: base position + torso angle + weight support + hand placement + gaze target + contact or distance.
- GAZE: at each other, hands, objects, floor, door, phone, mirror, window, away. Never viewer or camera.
- HAIR COLOR BAN: never describe hair color for {{char}} or {{user}}. Eren has white curly hair, blue eyes.
- BUILD LOCK: men lean-muscled or tall built; user big chest.
- CLOTHING LOCK: keep current outfit, fabric, damage, dampness, looseness, stains, carried objects from recent context.
- Match the rendering technique, line quality, texture, and ornamental details from reference image. Do not copy specific compositions.
In every message add one vertical manhwa page showing the current moment of the scene.
Place it in the middle of the message at the most relevant narrative beat.
Use this exact HTML wrapper and keep all CSS exactly as written. Do not add corner divs, browser frames, phone frames, UI borders, captions, or extra decorative borders. Only replace src="[IMG:GEN]" with the generated image result.
<img
data-iig-instruction='{"style":"Semi-realistic digital painting, WLOP inspired. Detailed faces with soft anime proportions. Painterly loose brushwork on backgrounds. Natural balanced color palette, neutral skin tones with healthy warmth, no color cast. Soft diffused daylight from a window, like an overcast afternoon. Gentle shadows with natural color. Skin reads alive with subtle pinks on cheeks, ears, nose, knuckles. Muted but not desaturated. Shallow depth of field, intimate quiet mood. Clean-shaven smooth features for male characters unless facial hair specified. Human eyes with natural iris color. Panels bleed and dissolve directly into each other with no visible panel edges. Borderless webtoon layout where each scene fades into the next through soft painterly gradients, mist, and blurred transitions. No rectangular panel frames, no outlines around scenes, no white or colored borders separating panels. Scenes share one continuous painted canvas, divided only by changes in light and soft fading edges.","prompt":"Vertical 9:16 manhwa page telling one current scene beat as a 3 scene micro-story, using 4 scenes only when the beat is too complex to fit in 3. Every scene must contain at least one named character with face or upper body clearly visible. Object-only, prop-only, hand-only, limb-only, and still-life scenes are strictly forbidden. Props appear only held in a character hand inside a full character shot. The image contains only drawn manhwa artwork: characters, environment, atmosphere, light. No outer film strips, side rails, browser frames, phone frames, device frames, UI borders, captions, or wrapper elements inside the artwork. Borderless layout: scenes bleed into one another with no rectangular frames and no outlined panels. Each beat dissolves into the next through soft gradient fades, blurred edges, mist, or shared light, like a single continuous painting divided only by atmosphere, not by lines. Scenes form a sequence: cause, interruption, consequence, reaction. Every scene adds a new visible event or changed body position. Same location, same outfits, same lighting across all scenes, but each scene uses different camera distance, composition, and purpose. At least two scenes show movement or changed posture. At least one scene introduces an active outside change. One dominant scene takes 45 to 55 percent of the page. Remaining scenes are unequal sizes. Equal grid, uniform grid, repeated identical two-shot, and comic strip layout are forbidden. Pick one storyboard variant: A interruption, B confrontation, C discovery, D comedy, E quiet intimacy. The wide or environment scene shows a readable location with foreground, midground, background, light source, air texture, and architecture, and still includes a character. Public spaces include 2 to 4 background NPCs absorbed in their own activity. Character pose formula: base position, torso angle, weight support, hand placement, gaze target, contact point or distance. Add 1 tiny chibi insert, or 2 only during comedy. Environment participates in every page. Characters are fictional adults. Use first names only. Never restate base hair color for {{char}} or {{user}}. Eren has white curly hair and blue eyes when identity is needed. Men prefix lean-muscled or tall built per canon. {{user}} prefix big chest. Characters never look at the viewer or camera. No speech bubbles, no readable text, no captions, no onomatopoeia. Negative: sparkles, stars, hearts, glitter, filigree, ornaments, decorative overlays, vignette, rectangular panel frames, outlined panels, visible panel borders, sharp panel edges, white panel outline, boxed panels, hard dividing lines, white gutters, readable text, letters, words, captions, kanji, hangul, cyrillic, latin text, object-only scene, prop-only scene, hand-only scene, limb-only scene, still life scene, floating hand, detached hand, disembodied limb, empty room scene, same person repeated in same pose, static seated pose, pose sheet, overcrowded page, equal-sized grid, comic strip layout, american comic style, bad anatomy, extra fingers, missing fingers, fused fingers, broken wrist, twisted limbs, duplicated body, extra arm, extra leg, crossed eyes, looking at viewer, looking at camera, watermark, washed out colors, empty background, characters in void. Match the rendering technique, line quality, texture, and ornamental detail of the reference image. Do not copy its object composition; use it only as a how-to-draw guide.","aspect_ratio":"9:16","image_size":"2K"}'
src="[IMG:GEN]">
Continue narrative after html.
Rules:
- Do not change the HTML wrapper. Only fill the image prompt.
- {{char}} prefix "lean-muscled" or "tall built" per WHO {{char}} is. Keep build consistent.
- SCENE COUNT: 3 main scenes per page by default. Use 4 only when the beat is too complex for 3. Never more than 4.
- BORDERLESS: scenes bleed and dissolve into each other through soft gradients, blur, mist, or shared light. No rectangular frames, no outlined panels, no panel borders, no sharp dividing lines. One continuous painted canvas divided only by atmosphere.
- NO DECOR: no sparkles, stars, hearts, glitter, filigree, ornaments, vignettes, or decorative overlays. Only painted scenes and natural atmosphere.
- EVERY SCENE HAS A PERSON: each scene shows at least one named character, face or upper body visible. Object-only, prop-only, hand-only scenes forbidden. Props only held in a character hand.
- STORYBOARD: scenes show cause, interruption, consequence, reaction. Every scene adds a new event or changed body position.
- NO POSE SHEET: same person in the same pose repeated across scenes is forbidden.
- ACTIVE CHANGE: at least one scene introduces an outside change.
- LAYOUT: one dominant scene takes 45-55 percent. Other scenes unequal. Equal grid and repeated identical two-shot forbidden.
- CHIBI: 1 tiny chibi insert, or 2 only during comedy.
- NO TEXT: no speech bubbles with words, no captions, no onomatopoeia, no readable letters.
- HAIR COLOR BAN: never describe hair color for {{char}} or {{user}}. Eren has white curly hair, blue eyes.
- BUILD LOCK: men lean-muscled or tall built; user big chest.
- CLOTHING LOCK: keep current outfit, fabric, damage, dampness, looseness, stains, carried objects from context.
- NEGATIVE: overcrowded page, too many scenes, sparkles, glitter, ornaments, vignette, rectangular panel frames, outlined panels, visible panel borders, boxed panels, hard dividing lines, readable text, object-only scene, hand-only scene, still life scene, empty room scene, pose sheet, bad anatomy, extra fingers, fused fingers, twisted limbs, duplicated body, floating hand, crossed eyes, looking at viewer, looking at camera, watermark, kanji, hangul, cyrillic, latin text.
In every message add one vertical manhwa page showing the current moment of the scene.
Place it in the middle of the message at the most relevant narrative beat.
Use this exact HTML wrapper and keep all CSS exactly as written. Do not add corner divs, browser frames, phone frames, UI borders, captions, or extra decorative borders. Only replace src="[IMG:GEN]" with the generated image result.
<img
data-iig-instruction='{"style":"Semi-realistic digital painting, WLOP inspired. Detailed faces with soft anime proportions. Painterly loose brushwork on backgrounds. Natural balanced color palette, neutral skin tones with healthy warmth, no color cast. Soft diffused daylight from a window, like an overcast afternoon. Gentle shadows with natural color. Skin reads alive with subtle pinks on cheeks, ears, nose, knuckles. Muted but not desaturated. Shallow depth of field, intimate quiet mood. Clean-shaven smooth features for male characters unless facial hair specified. Human eyes with natural iris color. Scenes dissolve and bleed into each other through soft painterly gradients, mist, and light, with no panel edges, no rectangular frames, no outlines, no borders, no boxes, no dividing lines. One continuous painted canvas. Where two scenes meet, the foreground figure stays complete and unbroken, and the fade happens through the soft background around the figures, never across a face or body.","prompt":"Vertical 9:16 manhwa page telling one current scene beat as a 3 scene micro-story, 4 scenes only when the beat truly needs it. The whole page is one continuous painting where scenes dissolve and bleed into each other through soft gradient fades, mist, and shared light, with no frames, no borders, no boxes, no dividing lines anywhere. Where scenes meet the fade happens through the background, and every figure stays whole and unbroken, never sliced or cropped by the blend. Every scene shows at least one named character with face and upper body fully visible and complete. Each scene shows a clearly different pose, camera distance, and action; never repeat the same two characters in the same standing pose twice on one page. Vary the layout strongly every time: sometimes one small scene tucked in a corner beside one large scene filling most of the canvas, sometimes a tall scene down one side with two smaller scenes stacked next to it, sometimes a big diagonal close-up sweeping across with a smaller scene above. Avoid three equal horizontal bands stacked top to bottom, and avoid repeating a composition. Scene sizes and positions are asymmetric, unequal, and dynamic. The image contains only drawn manhwa artwork: characters, environment, atmosphere, light. No film strips, side rails, browser frames, phone frames, captions, or wrapper elements. Compose the scenes to fit the actual current moment from context. The wide or environment scene shows a readable location with foreground, midground, background, light source, air, and architecture, and still includes a character. Public spaces include 2 to 4 background NPCs busy with their own activity. Character pose: base position, torso angle, weight support, hand placement, gaze target, contact or distance. When a character holds a prop, draw the full hand with wrist and sleeve. Add 1 tiny chibi insert, or 2 during comedy, tucked into a corner. Environment participates. Characters are fictional adults. Use first names only. First names map to their reference images; match each character to their reference exactly and keep faces consistent across every scene, no drifting or reinventing faces. Never restate base hair color for {{char}} or {{user}}. Mention hair only if scene-changed: wet, tied back, loose, messy, windblown, falling over face. Men prefix lean-muscled or tall built per canon. {{user}} prefix big chest. Eren has white curly hair and blue eyes when identity is needed. Keep current outfit, fabric damage, dampness, looseness, stains, carried objects, fatigue, injuries, distance, mood, time, weather, and location from recent context. Characters look at each other or their surroundings, never at the viewer. No speech bubbles, no text, no captions. Keep all figures anatomically whole with natural hands. Match the rendering technique, line quality, texture, and ornamental detail of the reference image as a how-to-draw guide only.","aspect_ratio":"9:16","image_size":"2K"}'
src="[IMG:GEN]">
Continue narrative after html.
Rules:
- Do not change the HTML wrapper. Only fill the image prompt.
- {{char}} prefix "lean-muscled" or "tall built" per WHO {{char}} is. Keep build consistent.
- SCENE COUNT: 3 main scenes by default, 4 only when truly needed.
- SEAMLESS: one continuous painting, scenes dissolve and bleed into each other through gradients, mist, and light. No frames, outlines, borders, boxes, or dividing lines anywhere.
- WHOLE FIGURES: where scenes meet the fade happens through the background; every figure stays complete, never sliced or cropped by the blend.
- NO REPEAT POSE: each scene has a clearly different pose, distance, and action. Never repeat the same two characters in the same standing pose twice.
- DYNAMIC LAYOUT: vary scene sizes and positions strongly every page, asymmetric. Never three equal horizontal bands, never repeat a composition.
- NO DECOR: no sparkles, stars, glitter, filigree, ornaments, or overlays. Clean painted scenes and natural atmosphere only.
- EVERY SCENE HAS A PERSON: each scene shows a named character, face and upper body visible. No object-only or hand-only scenes; props only held in a character's hand.
- FIT THE MOMENT: compose for the actual current beat. Show an outside change only if the beat is active; keep quiet beats intimate.
- REF LOCK: faces match the reference images exactly and stay identical in every scene. First names map to reference images. No drifting or reinventing faces.
- CHIBI: 1 tiny chibi, or 2 in comedy, small and clear of main faces.
- NO TEXT: no speech bubbles, captions, or readable letters.
- GAZE: characters look at each other or surroundings, never the viewer.
- HAIR COLOR BAN: never state hair color for {{char}} or {{user}}. Eren has white curly hair, blue eyes.
- HAIR ALLOWED: mention hair only if scene-changed: wet, tied back, loose, messy, windblown.
- CLOTHING LOCK: keep current outfit, fabric, damage, dampness, carried objects from context.
Готовые стили для генерации изображений. Листай примеры и копируй текст одним кликом.
STYLE LOCK (append verbatim): "Vivid chromatic fashion illustration combining energetic fine-ink sketching, saturated colored pencil and bright alcohol-marker accents. Fine broken contours, scratchy construction strokes and delicate cross-hatching remain visible beneath confident layers of intense color. Skin uses luminous peach, coral and warm pink planes contrasted by clear cyan, cobalt and violet shadow accents. Hair forms a bold high-chroma graphic mass filled with overlapping scribbled strokes, sharp color variation and bright directional highlights. Clothing uses deep saturated color blocks energized by contrasting pencil marks. Colors remain clean, juicy and luminous, with strong warm–cool contrast and crisp chromatic separation rather than muted blending. Facial features are delicately expressive, with emphasized lashes and lips and restrained dimensional modeling. Preserve the spontaneous hand-drawn sketchbook character, each character’s identity and a vivid scene-adaptive palette."
NEGATIVE (append verbatim): "dull muted palette, grey or muddy color mixing, faded vintage tint, washed-out paper, photorealistic rendering, smoothly modeled face, airbrushed gradients, thick uniform outlines, glossy 3D finish, text, logo, watermark, signature"
STYLE LOCK (append verbatim): "Flat tactile character illustration made from broad oil-pastel, wax-crayon and dry-pigment marks on rough paper. Figure, face, hair, clothing and background share the same visibly handmade surface treatment. Forms are assembled from a small number of broad matte color shapes with abrupt, rubbed transitions and exposed paper grain. The face is interpreted as a flat illustrated mask of two or three restrained tonal areas; cheekbones, nose, jaw and lips are indicated by sparse pigment marks rather than smoothly modeled anatomy. Crayon drag, smudged pastel, chunky opaque strokes and imperfect overlapping color remain clearly visible across the face itself. Hair is a large graphic mass broken by a few sweeping chalky highlights. Deep colors remain velvety and saturated, with intimate close framing and a scene-adaptive palette."
NEGATIVE (append verbatim): "realistically modeled face, sculpted cheekbones or nose, smooth skin gradients, polished digital portrait, cinematic illumination, photographic depth, detailed individual hair strands, glossy finish, 3D rendering, text, logo, watermark, signature"
STYLE LOCK (append verbatim): "Elegant Chinese guofeng manhua illustration with a refined romantic atmosphere. Graceful character design with mature softly elongated facial structure, narrow expressive almond-shaped eyes, a delicate nose and a subtle restrained smile. Hair is arranged in flowing calligraphic masses with fine tapering strands and restrained cool highlights. Clothing is rendered in broad matte color planes with intricate tone-on-tone embroidery inspired by traditional Chinese floral and cloud motifs. Delicate charcoal-grey drawing appears selectively around the face, hair and ornamental details, while most forms are shaped through adjacent color fields rather than heavy outlines. Shading remains shallow and understated, preserving a flat illustrated elegance. The surrounding architecture and foliage dissolve into translucent ink-wash textures, misty pigment blooms and softly broken brushwork. Muted jade, ink-black, porcelain white and small cinnabar accents adapt naturally to the scene without overriding the character’s canonical colors. Quiet poetic mood, balanced negative space and polished Chinese manhua composition."
NEGATIVE (append verbatim): "thick black outlines, Western comic inking, exaggerated anime eyes, moe features, glossy 3D rendering, photorealistic skin, dramatic cinematic modeling, neon palette, cluttered ornament, text, logo, watermark, signature"
STYLE LOCK (append verbatim): "High-chroma gothic shoujo illustration with an intense graphic composition and tactile mixed-media surface. The character is constructed from sweeping opaque brush shapes, sharp tapered strokes and densely layered directional marks. Skin remains pale, flat and nearly unshaded, creating a luminous cut-paper contrast against the surrounding dark pigment. Eyes are highly expressive and jewel-like, with intricate lashes, visible iris detail and small wet highlights; the remaining facial features are sparse and delicate. Clothing, ribbons and decorative forms merge rhythmically with the hair into an ornamental silhouette. The background is an abstract field of dry brush drag, grainy pigment, scraped texture and isolated bright accents. Strong asymmetrical cropping, compressed depth and dramatic diagonal movement. Preserve the character’s identity and canonical colors while using an intense scene-adaptive palette with deep saturated darks and electric contrasting accents."
NEGATIVE (append verbatim): "realistically modeled face, smooth skin gradients, photorealism, cinematic depth, airbrushed blending, individually rendered hair strands, glossy 3D finish, pastel low-contrast palette, empty generic background, thick uniform outline, text, logo, watermark, signature"
STYLE LOCK (append verbatim): "Y2K gyaru marker-manga illustration with expressive fashion-editorial energy. Loose, tactile ink contours combine with opaque alcohol-marker and gouache-like color strokes, leaving visible directional brush marks, uneven pigment overlap and pale paper showing through. Faces have dramatically emphasized glossy dark eyes, dense separated lashes, delicately sketched features, softly glossy lips and vivid blush built from fine vertical pencil hatching across the cheeks and nose. Hair is shaped with broad graphic color masses, broken highlight strokes and sparse strand lines. Skin and clothing use simplified blocks of warm color with restrained dimensional shading rather than smooth gradients. Dynamic close framing, playful foreshortened hands, expressive poses, bold accessories and Y2K fashion attitude. Preserve each character’s identity and scene-specific palette while translating them into this tactile hand-colored manga technique."
NEGATIVE (append verbatim): "outlined coloring-book appearance, uniformly enclosed shapes, comic-book inking, polished cel shading, smooth airbrushed rendering, photorealistic skin, 3D gloss, text, logo, watermark, signature"
STYLE LOCK (append verbatim): "Wet painterly digital painting, dreamy ethereal render. Soft youthful realistic face, delicate gentle features, porcelain smooth skin with faint natural flush, half-lidded languid eyes, parted lips, serene expression. Near-lineless rendering, contours dissolving softly into the background, hair breaking into fine wispy loose strands. Translucent overlapping brushstrokes drifting across the figure like light through frosted glass, glossy fluid texture. Soft glowing luminescence from a single cool interior light source, skin softly lit while surroundings sink into dark hazy shadow, no harsh speculars. Muted low-saturation grading, hazy shallow depth, intimate melancholic sleepy mood. Human eyes, natural iris."
NEGATIVE (append verbatim): "Avoid: hard sharp outlines, clean crisp linework, harsh chiaroscuro spotlight, flat even daylight, oversaturated colors, neon, vivid punchy palette, cartoonish 3D render, sharp specular glare, watermark, text, signature, anime blush stickers, two-tone cheeks, hard-edged red cheeks, rosacea, deformed hands, extra fingers, fused limbs."
STYLE LOCK (append verbatim): "Soft pastel illustration technique, gentle storybook coloring. Completely flat coloring, clean smooth even color fills with almost no shading, no sculpted shadows, minimal soft cel-shading only if any. Airy milky pastel palette: lilac-white, soft peach, mint, sky blue, pink gradient tones, everything light desaturated and dreamy. Delicate thin clean lineart. Soft rosy blush with gentle diffused edges. Flat even bright lighting, no contrast, no drama. Subtle grainy watercolor paper texture overlay across the whole image, print-on-paper feel. Calm serene gentle mood."
NEGATIVE (append verbatim): "Avoid: rough dry-brush strokes, gritty texture, heavy shadows, deep shading, sculpted form shadows, high contrast, dramatic lighting, dark muddy tones, film grain noise, realistic rendering, glossy plastic skin, oversaturated colors, neon, thick heavy lineart, watermark, text, signature, deformed hands, extra fingers, fused limbs."
STYLE LOCK (append verbatim): "Matte painterly gouache-style digital art, hand-painted look with visible dry-brush texture and subtle paper grain. Living slightly rough pencil-and-brush linework, uneven pressure-varied contours, some strokes broken and sketchy rather than clean. Soft matte skin rendering with no glossy sheen, delicate dry-brush shading, fine visible painterly texture across the face, faintly stippled freckle-like speckling on skin. Hair rendered as many fine individual loose brush strokes, wispy separated strands catching soft light, textured not smooth. Flat soft even lighting, calm and undramatic, dark muted backdrop. Neutral balanced color grading, cool-neutral skin tone, low saturation, muted quiet palette. Stylized semi-realistic proportions. Human eyes, natural iris."
NEGATIVE (append verbatim): "Avoid: olive tint, warm golden tone, sepia, oversaturated colors, neon, vivid palette, glossy plastic skin, smooth airbrush render, flat untextured skin, smooth blurry hair, harsh rim light, dramatic spotlight, chiaroscuro, clean vector outlines, lineless render, cartoonish 3D, sharp specular highlights, watermark, text, signature, anime blush stickers, two-tone cheeks, hard-edged red cheeks, rosacea, deformed hands, extra fingers, fused limbs."
STYLE LOCK (append verbatim): "Black-and-white graphite-and-ink manga illustration inspired by Takehiko Inoue’s Slam Dunk and Vagabond. The character is rendered entirely in monochrome linework, visible graphite hatching, cross-hatching, broken sketch strokes and deliberate solid-black shapes. Mature realistic anatomy, structured facial features, naturally proportioned human eyes and expressive draftsmanship. A soft, pale, muted color wash appears exclusively in the background, remaining visually separate from the monochrome figure."
NEGATIVE (append verbatim): "color on the character, painterly character rendering, soft airbrushed skin, moe or chibi features, oversized eyes, text, logo, watermark, signature"
STYLE LOCK (append verbatim): "Black-and-white Japanese manga, Ai Yazawa NANA manga style, josei shoujo linework. Pure monochrome ink on white, clean flat black-and-white, NO color, NOT painterly, NOT rendered, NOT semi-realistic, NOT grayscale painting. Elegant thin fashion-illustration ink lineart, delicate confident inking. Shadows drawn as hatching, cross-hatching, solid black fills and grey screentone dots, NOT soft shading. Tall slender elongated josei proportions, softly elongated mature faces, gentle jaw, large soft almond eyes with long lashes. Decorative backgrounds with flowers, patterns and screentone, quiet melancholic rock-drama mood. Human eyes, natural iris."
NEGATIVE (append verbatim): "color, painted or airbrushed rendering, smooth grayscale gradients, moe or chibi features, text, logo, watermark, signature"
Расширения для SillyTavern, которые я сделала сама. Устанавливаются за минуту через Extensions → Install extension по ссылке с GitHub, а подробности — в постах в Telegram.
Помощник по темам: помогает настраивать внешний вид SillyTavern без копания в CSS. Меняешь цвета и элементы — сразу видишь результат.
Удобное управление лорбуками: быстрый доступ к записям, понятная структура и меньше кликов, когда лорбуков стало слишком много.
Инспектор элементов прямо внутри SillyTavern: кликаешь по любому элементу интерфейса — видишь его CSS-классы. Незаменим, когда пишешь свою тему.
Персональные переключатели промптов для каждого персонажа: включай и выключай нужные блоки на лету, не перелопачивая весь пресет.
Менеджер хранилища изображений SillyTavern: показывает папки и занимаемое место, поддерживает поиск, просмотр, массовую очистку и корзину. Интерфейс адаптирован для мобильных устройств.
Менеджер уведомлений SillyTavern: фильтрует toast-сообщения по тексту, регулярному выражению и типу, ведёт журнал и позволяет настраивать положение, размер, длительность и оформление уведомлений.
Nesquik Duo не развивался бы без вас!
· Nesquik Duo представляет ·
· конец ·